Sunday, June 14, 2026; approx. 7:20 p.m. to past 2:00 a.m.
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Get Floor Is Lava on Google Play
Wiring in the last animations
A relatively smooth session; with every start and end animation already created, the work was mostly integration: zip up the Claude Design files, feed them into the Floor Is Lava prompt window, replace placeholder treasure references with the real target PNGs. Took about half an hour, then a fresh APK went up to Google Play Console along with a website build.
The two-window bug
A self-inflicted problem discovered while testing on the phone: for the past week, animation work and general game updates had been running in two separate Claude prompt windows, and progress from one hadn’t been carried into the other. Symptoms: the Space Mode button still showed in the nav bar despite being removed, and episode-completion rewards were paying out 10-12 coins instead of the intended 50-100 for Cavern and boss-level modes. Diagnosed and fixed by merging the two windows’ progress back together tonight, then re-tested from the car on the way to pick Lance up.
“The game is working very well now with only minor bugs left… The entire story mode is complete, it has start and end animations, it gives the right number of coins away, and it’s got end boss, Cavern mode, and Parachute mode thrown in there as well.”
Lance’s revive idea
Playing together, Lance suggested paying 200 coins to revive on death, replacing the current “play again” option entirely.
Me: “That’s a lot of coins; people won’t want to pay that.”
Lance: “But you can make coins when you jump in the game.”
Me: “Yeah, you’re right.”
Bug list from tonight’s session
- Add a revive option: spend 200 coins to revive on death
- No wall at the end of the horizontal cavern level: jumping past the last platform drops you into the lava
- Reviving in cavern mode respawns you at the start, but the lava has already surged there, killing you again: needs a grace countdown
- No indicator for which side (left/right) the cavern door entrance is on
- Crumble platforms have stopped firing in Climber and Story modes
🎮 Game Rules Log: June 14, 2026
- Story Mode reward tiers corrected: Cavern and boss levels now correctly pay 50-100 coins (was defaulting to 10-12)
- Lance’s proposed rule (not yet built): revive for 200 coins instead of a free “play again”
Photos from today

Focus: animation integration complete, two-window sync bug found and fixed, bug list logged for next session.
Read what happens next in the dev diary: the next entry.

Diary Of A Mad Chaos is a daily diary written from March 1996 until today, of which individual books and book series have been created, namely “The Lost Years” an exploration of young, entwined love, the “Wubao In China (猎艳奇缘)” book series which provides an extensive comparative analysis of the cultural differences between Eastern and Western societies, and the book titled “Foreigner (华人)” an exploration of race relations in Australia.

