Floor Is Lava: Developer Diary | Hearts, Checkpoints, and a Bug-Replay Tool (July 22, 2026)

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Wednesday, July 22, 2026


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Hearts and checkpoints

Added collectible hearts after finding the last level brutally hard to survive. Lance’s suggestion; checkpoints so a death doesn’t send you all the way back to the start; got adopted with a caveat: leaderboard eligibility should reward finishing clean, without checkpoints or deaths, rather than rewarding any completion equally.

A proper bug-replay tool

Built a genuinely useful debugging aid: a bug-log replay viewer that steps through exactly what happened, platform by platform, from a pasted log; instrumental in catching a rare cabin-mode bug (a lava-death flash that would persist through a revive on the same level) that would otherwise have been nearly impossible to reproduce on purpose.

Cabin mode gets easier to control

Added a full-jump gesture for cabin mode’s side-scrolling sections: pressing anywhere in the ceiling area triggers an automatic full jump left or right, instead of requiring a drag gesture every single time.

🎮 Game Rules Log: July 22, 2026

  • Hearts added as collectibles
  • Checkpoints added: but leaderboard placement favours clean, checkpoint-free, death-free runs
  • Full-jump gesture added for cabin mode’s ceiling area

Read what happens next in the dev diary: the next entry.

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