Floor Is Lava: Developer Diary | Anti-Cheat Testing Finds a Sandbox Coin Leak (July 11, 2026)

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Saturday, July 11, 2026


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Level editor cleanup: v358 to v367

A long stretch of level-editor debugging: fixed a desktop-only zoom bug where the screen would snap sideways instead of staying centered, standardised zoom levels across the game (40/60/80/100%), and added dashed guide lines marking the true playable area, so placing a platform no longer meant guessing whether it was actually reachable.

A sandbox coin leak, found by Cowork

Claude Cowork’s automated testing caught a real one: the sandbox test environment was supposed to use dummy, valueless coins, but was letting real coins leak into the actual wallet. Redesigned it so sandbox coins are cosmetically different and structurally disconnected from the real economy; collect one, it just disappears, nothing counted.

Thinking like a hacker

Started writing formal anti-cheat test instructions and had Claude Cowork run through them repeatedly: deliberately trying to hack the coin economy via console injection, free power-ups, and level-skipping, to hunt for holes before real players could find them.

🎮 Game Rules Log: July 11, 2026

  • Sandbox/test-mode coins are now fully disconnected from the real wallet economy
  • Zoom standardised to 40/60/80/100% across desktop and mobile
  • Dashed guide lines mark the true playable area in the level editor

Read what happens next in the dev diary: the next entry.

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