Saturday, July 18, 2026
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Get Floor Is Lava on Google Play
Boss mode, made presentable
Boss mode worked mechanically from yesterday but looked too primitive: redesigned the power-up HUD for a genuine one-click buy-and-fire action instead of the old three-click sequence, and commissioned proper Claude Design artwork for Scorcha’s projectiles and the player’s own.
Level editor: capping the green platforms
Fixed a fairness issue in the editor: green (coin) platforms should spawn at an 8% rate by design, but the configurator and live editor let you place them at any density. Added a hard cap so green placements above 8% are rejected outright, plus a proper save-to-editor button for the live configurator, which had been silently discarding edits on exit.
A full icon set, finally
Spent half the day iterating a batch of custom icons in Claude Design: pick one, feed it back in, regenerate the batch to match its style, repeat; until landing on a cohesive set. First time the game has had its own icon identity rather than defaults.
Retiring a fun-but-broken exploit
The book power-up let you spam-press it mid-flight to conjure new platforms out of nowhere, which was fun but glitchy. Fixed by requiring the catapult sequence to finish before another power-up can fire: a small loss of chaos for a real gain in stability.
Photos from today

Read what happens next in the dev diary: the next entry.

Diary Of A Mad Chaos is a daily diary written from March 1996 until today, of which individual books and book series have been created, namely “The Lost Years” an exploration of young, entwined love, the “Wubao In China (猎艳奇缘)” book series which provides an extensive comparative analysis of the cultural differences between Eastern and Western societies, and the book titled “Foreigner (华人)” an exploration of race relations in Australia.
