Floor Is Lava: Developer Diary | Chasing the Crash and a New Win Screen (July 14, 2026)

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Tuesday, July 14, 2026


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Chasing the crash, and a proper win screen

Traced the crash bug further; it appears related to how many seconds the game waits before loading an ad, a timing issue rather than a logic error. Separately, fixed a cosmetic problem that had been nagging: the “you died” and “you win” screens shared the same skull-and-crossbones art. Designed a proper gold trophy win screen in Claude Design and wired it in.

Read what happens next in the dev diary: the next entry.

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