The Settlers By Blue Byte For Amiga 500

The Settlers Crash Course Tutorial & Review – Amiga 500

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The time is 2:35pm, March 28, 2022.  I played The Settlers on my Amiga 500 for one hour.  It was fun and engaging to play.  

The last time I played The Settlers was on May 2, 1996 (so says my diary) more than twenty five years ago.  I had to look up longplay videos of The Settlers on YouTube to figure out how the gameplay worked. 

Watch This Settlers Tutorial On YouTube

A Cinematic Settlers Intro

The Settlers was a medieval simulator created in 1993 by Blue Byte Software.

The Settlers By Blue Byte For Amiga 500 Settlers Intro Sequence Knight On Horse
The Settlers Intro Sequence – Knight On Horse

The intro movie sequence mesmerized me as a child.  The intro begins with a lone knight on horseback whose horse trots through scenic forest landscapes.  The lush forest backdrop coupled with a knight on horseback trotting on stone paths back to his home castle sparked one’s imagination.

Kids bearing clubs and strangely anachronistic shirts and shorts run through the village streets, creating a homely ambience for the viewer to be absorbed in.  After the Amiga 500 floppy disk drive spends precious seconds loading, the lone knight can be seen trotting through the village once the kids have disappeared off screen.

The Settlers By Blue Byte For Amiga 500 Settlers Intro Sequence Kids In Village
The Settlers Intro Sequence – Kids In Village
The Settlers By Blue Byte For Amiga 500 Settlers Intro Sequence Blacksmith
The Settlers Intro Sequence – Blacksmith

The Settlers portrays a real sense of community, with a cut scene to the blacksmith.  It is here that you get a sense of the gameplay involved in The Settlers.

Scenes like the castle scene as the drawbridge descends to allow the lone knight on horseback to trot through is a scene that certainly inspired countless new graphic designers to learn to ply the trade.  The intro ends with the lone knight snugly inside the castle, as the drawbridge closes behind him.  The sense is that he is back home.

The Settlers By Blue Byte For Amiga 500 Settlers Intro Sequence Home Castle
The Settlers Intro Sequence – Home Castle

Game Preferences

Once the intro concludes, the game preferences screen loads.  A new player has two options;  a series of fifty missions against computer controlled opponents, or a random map, where you are able to choose up to three opponents, human opponents, computer opponents, or both.

There are also choices for map size.  However, I found on the Amiga 500 with 1 megabyte of total memory that the game randomly crashes if more than one opponent has been chosen.

The Settlers By Blue Byte For Amiga 500 Settlers Preferences
The Settlers – Game Preferences Screen

Beginning – Game Controls

Beginning The Settlers, you are shown to a random spot on the world map.

Hold the right mouse button and move the mouse wheel to navigate around the world map.  Left click on the map will place a dotted hexagon shape over the terrain, with a flag as one dot.  Depending on the terrain type, four options will be available; cannot build, build road only, build small building, build large (or small) building.

The Settlers By Blue Byte For Amiga 500 Settlers Land Hexagon Cursor
Cannot Build
The Settlers By Blue Byte For Amiga 500 Settlers Land Hexagon Cursor
Build Roads
The Settlers By Blue Byte For Amiga 500 Settlers Land Hexagon Cursor
Build Small Buildings
The Settlers By Blue Byte For Amiga 500 Settlers Land Hexagon Cursor
Build Large (or Small) Buildings

Placing A Home Castle

The castle is the most important building in the game.  All resources created by your settlers are stockpiled in the castle.  The population of settlers can also be grown from within the home castle over time.

The Settlers By Blue Byte For Amiga 500 Settlers Build Castle
The Settlers – Build Castle

To build your home castle, click on the “castle, sickle & shovel” bottom leftmost icon in the toolbar at the bottom of the game screen over a location on the map which allows the construction of large buildings.

The Settlers By Blue Byte For Amiga 500 Settlers Build Castle Icon
Build Castle Icon

Building Road Networks

One game element that would really confuse beginners to The Settlers is why nothing happens once you click on a building to build.  How do the required supplies of wood, stone and iron make their way to the site? 

It could take a few minutes to discover that paths need to be designed from the home castle to the new site.  To do this, click on the blue home castle flag.  A new “hut, sickle & shovel” option will appear in the bottom leftmost icon in the toolbar at the bottom of the game screen.

The Settlers By Blue Byte For Amiga 500 Settlers Build Road Icon
Build Road Icon

Clicking on the icon will reveal a network of paths.  A rectangle with yellow/orange diagonal stripes indicates that no path is able to be dug there.  The rectangles where paths can be dug will have various shapes, with a flat green (flat land) to ascending pink (mountain) or ascending light green (hill).  These various levels take the sim a shorter or longer interval to traverse.

The Settlers By Blue Byte For Amiga 500 Settlers Build Road
The Settlers – Build Road

Once you have created a path from the home castle to a new site location, your settlers can begin to travel between the home castle and the site locations using the shortest route between paths.

To begin with, the settlers will deliver supplies to the site location.  Once all the building supplies have arrived, a builder will leave the home castle en-route to the site.  Once the builder has arrived, the building will be constructed.  Finally, if a settler is available, they will be converted to the type of person the new building requires.  This new unit will travel to the new building, where they will wait for the required resources to be delivered in order to work.

The Settlers By Blue Byte For Amiga 500 Settlers Build Buildings
The Settlers – Build Buildings

Gameplay On The Settlers

With modern PCs you can hover over something with the mouse and see a tool tip. There were no tooltips back in those days. You had to decipher what a picture is supposed to mean. 

Buildings In The Settlers

Looking at all these pictures of buildings that can be built, it can be difficult to guess the correlation between the buildings. 

I see some metal sticking out of one building graphic and assume this building is an obvious blacksmith.  I couldn’t figure out which one was a farm. It took me some time to figure out the game.  

Here is a breakdown of the buildings available in The Settlers.

The Settlers By Blue Byte For Amiga 500 Settlers Small Buildings

Small Buildings

  1. Stonecutter
  2. Guard Room (Military B.)
  3. Woodcutter
  4. Forester
  5. Fisherman
  6. Windmill
  7. Boatyard
The Settlers By Blue Byte For Amiga 500 Settlers Large Buildings

Large Buildings (screen one)

  1. Butcher
  2. Armourer
  3. Steelworker
  4. Saw Mill
  5. Bakery
  6. Goldsmith
The Settlers By Blue Byte For Amiga 500 Settlers Large Buildings

Large Buildings (screen two)

  1. Toolmaker
  2. Farmer (Corn)
  3. Stock/Warehouse
  4. Farmer (Pigs)
  5. Watch Tower (Military)
  6. Garrisson (Military)
The Settlers By Blue Byte For Amiga 500 Settlers Mining Buildings

Mines

  1. Stone Mine
  2. Coal Mine
  3. Ore Mine
  4. Gold Mine
The Settlers By Blue Byte For Amiga 500 Settlers Build Mine Fishing
The Settlers – Fishing

Crash Course Game Strategies

This Settlers Tutorial is intended to be more of a crash course to get you started as quickly as possible with a basic gameplay refresher so that you can develop your strategy in The Settlers that much easier.

The Settlers By Blue Byte For Amiga 500 Settlers Resources Screen
The Settlers – Resources Screen

Build Fishing Huts

Some tips to keep in mind.  To begin the game, build a few fisherman huts.  Fish are the easiest resource that requires no other buildings in the supply chain.  Fish can be directly provided as sustenance to all four types of miners.  Corn (wheat) on the other hand needs to go through four phases in the supply chain before it is offered as sustenance to miners.  Catch fish as soon as possible until you have had a chance to build other buildings in the supply chain.

The Settlers By Blue Byte For Amiga 500 Settlers Prospector Analysis
The Settlers – Prospector Analysis

Make Use Of The Geologist

It is easy to forget that a mining prospector is available in The Settlers.  His main job is to conduct ground analysis.  The prospector can conduct analysis on any point in the world map, as long as a flag icon appears in the middle of the hexagon-shaped cursor. 

Click on the “prospector & three mines” bottom second leftmost icon in the toolbar at the bottom of the game screen.  A basic ground analysis will reveal how much gold, iron, coal or stone deposits are in that location. 

The best use of the prospector is in the mountain areas.  To use the prospector to analyze a mountain site for gold, iron, coal and stone deposits, first place a flag in the mountain area to be analyzed.  This should send a prospector out to analyze the terrain.  This will provide analysis of the quantity of mineral deposits underneath that mountainous terrain.

The Settlers By Blue Byte For Amiga 500 Settlers Build Mine

One hour playing The Settlers was all my LG VHS/DVD recorder could handle before it was out of space.  I was able to burn a 4-hour Game Tape, my fourth Amiga 500 game tape this year. 

I uploaded The Settlers tutorial for other retro gamers to be able to relive The Settlers, watch a piece of history for the first time in their lives, or perhaps encourage others to dust off their own Amiga computer and play The Settlers for themselves.

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